Space is a product of society. Driven by industrialization, urbanization, informatization and government policies, China’s rural space is undergoing drastic reconstruction. As one of the core contents of international rural geography research, rural space research are multi-disciplinary, multi perspective, multi-dimensional and multi-method, forming a rich research field. In order to comprehensively grasp the progress of rural space research abroad, this study reviewed international rural space research literature in recent 40 years. The study found that foreign scholars described the connotation of rural space from the aspects of material, imagination and practice, emphasize the importance of daily life practice. It introduced living space to construct a more systematic research framework of rural space by establishing a “three-fold model of rural space”. With regard to the theoretical perspective, international research on rural space has experienced three stages: functionalism, political economics and social constructivism. In the evolution of time, it has realized the transformation from productivism to post-productivism; in the spatial dimension, it realizes the multiple superposition of settlement space, economic space, social space and cultural space. As a whole, international research on rural space has realized the transformation from material level to social representation, from objective space to subjective space, and from static one-dimensional space to dynamic multi-dimensional space, which enlightens us on the importance of interdisciplinary research and “social cultural” research on rural space. The construction of rural space in China needs to pay attention to the subject status of farmers and multifunction of rural space, respect the role of locality and difference of various places, and recover the function of production of meaning of rural space.
Due to the bounded rationality of decision-makers and the substitution effect of non-green products, retailers are not always profitable when selling green products. To assist retailers who may be disadvantaged in the game, this study constructs a two-stage green supply chain game model, considering the bounded rationality of decision-makers and the substitution effect of non-green products, and analyzes the impacts of two operational strategies that retailers can adopt—price-cutting strategy and early replenishment strategy. The research reveals that retailers tend to lower prices in the second stage when price reductions stimulate consumer purchases, enhancing their profitability. However, strategic retailers may raise prices in the first stage to create room for discounts later, potentially harming consumer interests. Contrary to expectations, anticipating future demand does not always improve supply chain profitability in the early replenishment strategy, which mainly depends on the market environment. Early replenishment deprives retailers of negotiation leverage in the second stage, and bulk orders may lead manufacturers to over-invest in green innovation. Therefore, this strategy is effective only when green innovation costs are low, consumer environmental awareness is high, or price sensitivity is low.
Given the growing significance of the metaverse in research, it is crucial to understand its scope, relevance in the tourism industry, and the human-computer interaction it involves. The emerging field of metaverse tourism has a noticeable research gap, limiting a comprehensive understanding of the concept. This article addresses this gap by conducting a hybrid systematic review, including a variable-oriented literature review, to assess the extent and scope of metaverse tourism. A scrutiny on Scopus identified a reduced number of relevant documents. The analysis exposes theoretical and empirical gaps, along with promising opportunities in the metaverse and tourism intersection. These insights contribute to shaping a contemporary research agenda, emphasizing metaverse tourism. While this study offers an overview of current research in metaverse tourism, it is essential to recognize that this field is still in its early stages, marked by the convergence of technology and transformations in tourism. This exploration underscores the challenges and opportunities arising from the evolving narrative of metaverse tourism.
In the era of rapid information technology development, artificial intelligence (AI) and virtual reality (VR) technologies have gradually infiltrated the field of university English teaching, brought significant applications and impacted to English language learning in listening, speaking, writing, translation, and personalized learning. AI plays a vital role as an auxiliary teaching method in university English instruction, and the integration of VR technology further enhances teaching efficiency. This research will propose relevant recommendations to provide theoretical references for university English education in the age of AI, while also offering insights and guidance to educators in the education industry during the informatization reform of education.
In order to effectively reduce the workload of primary and secondary school students and the burden of off-campus training, and promote the effective improvement of the teaching and education level of schools at all levels and types, the General Office of the Central Committee of the Communist Party of Opinions on Students' Homework Burden and Off-campus Training Burden" (referred to as "double reduction"). Students' homework practice is a supplement and continuation of classroom teaching, which can consolidate and promote the quality of students' learning. This paper analyzes some problems in the design of primary school Chinese homework from three aspects, such as homework volume, homework type, and homework arrangement, and puts forward corresponding strategies for the optimization path of primary school Chinese homework design under the background of "double reduction".
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