Employment guidance is an important way for employment education in colleges and universities, and it is also an important educational process. Strengthening the employment guidance in colleges and universities is necessary to alleviate the structural contradiction of employment and serve the talent cultivation of schools, as well as to enhance the employability of college students and serve the growth and success of young students. This paper focuses on the problems of employment guidance in colleges and universities in the new era, and proposes countermeasures to solve them in four dimensions: system construction, precise service, regional coordination and employment capacity enhancement.
The purpose of this paper is to discuss the innovative research on the instructional design and development of courses based on digital platforms. Firstly, the importance of digital platforms in the field of education and the current status of their application are introduced. Secondly, the concepts and key elements of course instructional design and development are analysed, and the role of digital platforms in course instructional design and development is discussed. Then, the innovative practices and methods of course instructional design and development based on digital platforms are described, including the integration and personalised customisation of learning resources, the construction and interactive communication of learning communities, and the improvement of evaluation and feedback.
Objective To understand the status quo of problem behavior of children in Henan Province, and to explore the applicability of the Conners Parent Symptom Questionnaire (PSQ) norm test in 3-6 years old children. Methods A total of 775 children aged 3-6 years old in Henan Province were selected to measure their problem behavior by using PSQ. The difference and consistency of the detection rate of Chinese and American norms were analyzed, and the difference between the average score of problem behavior of children in Henan Province and the average score of each factor of the two norms was studied. Results (1) The impulsive-hyperactivity index of boys was significantly higher than that of girls; Children's learning problems show a significant age difference, and the older the children, the higher the score of learning problems; Non-only children show more impulsive-hyperactivity, hyperactivity problems than only children. (2) There are significant differences between the Chinese norm and the American norm in the detection rates of learning problems, impulsive-hyperactivity, anxiety and hyperactivity index. (3) The PSQ scores of children in Henan Province were significantly different from most factors of Chinese and American norm PSQ. Conclusion There are differences in the problem behavior of young children in Henan Province in terms of gender, age, and whether they are only children. The consistency of Chinese and American PSQ norms is poor, and they are no longer applicable to young children in contemporary Henan Province.
This article examines the female figures in Eileen Chang’s works, exploring their female consciousness in different social environments and historical backgrounds, as well as the influence of Eileen Chang’s legendary experiences on their formation. This article delves into the female consciousness depicted in Eileen Chang’s works, revealing her contributions to modern Chinese literature and social culture. The female consciousness in Eileen Chang’s works reflects her concern for the status of women and serves as a critique of patriarchal society and feudal culture. The female characters portrayed by Eileen Chang exhibit strong individuality and self-awareness, yet they still struggle to break free from the constraints of patriarchal society and feudal culture, losing themselves in the “foreign enclave society”. Eileen Chang’s legendary life greatly impacted the development of her female consciousness.
The Three Kingdoms period of ancient China (208-280 AD) refers to the period between Eastern Han (25–220 AD) and Jin dynasties (266–420), during which China was divided into Shu (221-263 AD), Wei (220-266 AD) and Wu (222-280 AD) kingdoms, and then united as Jin dynasty. This paper constructs the quarterly series of alliance structures between the Three Kingdoms. By collecting and analyzing a total of two hundred and eighty-nine quarterly observations, the paper shows that the three most frequent alliance structures are ρ0: 1) the finest partition or no-alliance structure with 192 partitions; 2) Three partitions with Shu-Jin alliance and Wu singletion with 57 partions; 3) Wei-Wu alliance and one singletion Shu with 12 partions. It also shows that the observed changes in alliance structures were the consequence of a total of fifteen major battles fought by the three kingdoms. Such results serve as a contribution to the studies of applied game theory, alliance study, and the economic and military histories in ancient China.
"Kappa", as a late work of Ryunosuke Wasagawa, contains the strong feelings of Ryusuke Wasagawa's criticism of society, Sukekawa depicts a bizarre and fantasy Kappa country world, using the art of mapping, showing the darkness of Japanese society and the ugly side of society, this article analyzes the world-weary thoughts contained in the story through the storyline in the novel "Kappa" and the main characters in the story.
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